Skybox to Cubemap
Simple tool to capture the environment from a camera to a cubemap texture in Unity.

Usage
Capturing cubemap from the scene
- Open your scene in Unity.
 - Place a camera where you want the environment to be captured from
 - Optionally create a new cubemap (you can use the included example cubemap instead) - whichever you use will be overwritten!
 - Make sure the cubemap has 
Readableenabled, and configure the settings as you like - Open the menu for 
Tools > Skybox to CubeMap - Assign the camera and a cubemap to overwrite
 - Click on 
Capture 
Converting a cubemap to 6 textures
- Open the menu for 
Tools > Cubemap to Textures - Assign the cubemap to convert
 - Specify the path where the textures will be saved
 - Click on 
Convert 
Installation
- Download the unitypackage from the Releases
 - Import the unitypackage into your Unity project